Developer: Arman Dezfuli-Arjomandi
iTunes Rating: 4.5 Stars (141 ratings as of 27 August 2012)
Version Details: 2.0.1 (released 06 August 2012)
Age Rating: 4+
Slide is a simple game that mimics the act of unlocking your iPhone, iPod, iPad. When that was thought explained to me, I didn't understand how the game could be interesting for more than a matter of seconds...
The idea of this game is to unlock the most... slides I guess. There are four levels you can play: Classic, Twist, Doubles and Revenge. In each level the game play changes ever so slightly, but these slight changes make the game addictive. There are 5 rows and the lock could appear in any one of these five rows, in any order. If you don't unlock one and all five get filled up, then it's game over.
In Classic, all you have to do is slide the lock to the right, just as you would when you unlock your i-item. The idea is to keep unlocking them to get a bunch of keys which'll allow you to have boosts/upgrades.
In Twist, you have to slide the lock to both the left and the right. This adds a level of confusion into the game especially when the game gets into the pattern of doing 5 rights, and then throwing in a left.
In Doubles, you get... doubles. Trust me, not as easy as it sounds. Since you only have 5 slots, if you miss one and then you get a double it's game over before the game has even really began. I play on this one a lot, but have yet to master using both hands to play the game... So this one is still tricky...
In Revenge, things get faster, throwing in lefts, rights and doubles... Of course, in all levels the game get's faster but when you only have one thing to worry about. The difference between Revenge and Doubles is the fact that in Doubles, you only have right locks... In revenge you have left doubles also. Talk about confusing.
But the more locks you unlock, the more keys you earn which means you get to have more upgrades!
So as I said, this game becomes very addictive as more upgrades as used and as you become more confident in each level, you can move onto the next level. I wouldn't say this game is as addictive as others... but it doesn't require any internet connection to play it so I find myself playing it in the car or at my nans (where there is no internet) for hours!
So in this game you swipe, just like you would to unlock your iPhone, iPad, iPod. And that's honestly all you do in the game. You tap different buttons to get the upgrades, options etc on the main menu, but that's all you do.
When you tap into the upgrades section, once again all you do is tap to access the upgrade you want.
There is one main menu and this allows you to access all the four levels, along with the upgrade menu and the options. Although the symbols at the top of the screen aren't easy to understand, you just have to click them once and then you never forget which button is which.
The sound is really out of place in this game, and I'm not exactly sure what to say about it.. It really does seem completely wrong for it. It's just a guitar I believe. So I'm not really much of a fan of this music...
Not a whole lot could have been done with the graphics, given the fact that the game mimics the unlocking system of the iPhone. However, once you get certain upgrades you get the occasional line of colour as for example: if you have the upgrade that gives you a 1% chance that you'll be saved at the last moment, then a line of purple might appear as it follows the lock off sceen (unlocking itself, and saving you from a game over). Very simple, very plain but it works well with the simplicity of the game.
Honestly, this game isn't very difficult at all. All you do is simply slide to unlock.
Very easy to pick up on, as all it does is mimic the unlocking system (I feel like I've repeated myself a lot in this review, but really! That's ALL this game is!) I don't think this game has a tutorial (I've had it for a LONG time!) but then again, it really doesn't need one.
Overall, I love the simplicity of this game. But there really isn't much to it... What it does, it does well. It only has the occasional issue of not always picking up your finger when you try to slide the lock... Perhaps the sound needs working on, as I honestly just play the game on silent most of the time as I don't think the sound matches at all... I don't see what else could be added to the game, but then again I couldn't understand what could be added to the game a while ago and then they added the idea of 'keys'... so who knows, maybe there will be something added?